Disabling mods
Don't like a feature or having a mod conflict? Easiest way to resolve it is to disable the mod. For resource pack-related issues, see this page.
Notes:
You can also delete the mod(s), but that will make it harder to use them later, unless you remember the mod's name exactly.
Don't disable anything that says "API", other mods need it to work.
Mod Menu
With the game open, click
ModsScroll down to the specific mod you want to disable, note the third row with the pencil icon ✏️
If the pencil is blue and the text says "Toggle mod", click the config button
and find the setting that disables the modIf the pencil is blue and the text says something else, click the config button
and see if you can disable the specific feature you needIf the pencil is gray and there is no config button, follow your launcher-specific instructions below
If you don't see any pencils, you don't have the Mod Menu Helper resource pack enabled for some reason.
Click
Done→Options...→Resource Packs...→⏵on "Mod Menu Helper.zip" →Done→ go to point 1 of this tutorial
CurseForge Launcher
Open CurseForge Launcher
Go to
My Modpacks, click on Fabulously OptimizedClick on the three dots, select
Profile OptionsCheck "Allow content management for this profile", click
DoneFind the mod you need, toggle the knob.
Prism Launcher
Open Prism Launcher
Click on Fabulously Optimized, then
EditGo to
ModsFind the mod you need, uncheck the checkbox.
MultiMC
Open MultiMC
Click on Fabulously Optimized, then
Edit InstanceGo to
Loader modsFind the mod you need, uncheck the checkbox.
MultiMC (auto-update)
There is currently no easy way because the tool downloads missing mods back on launch. There are script workarounds though, tutorials written here.
Consider switching to Prism Launcher instead, which also has a seamless modpack updater.
Minecraft Launcher (vanilla)
Open Minecraft Launcher, click on
InstallationsClick the folder icon on the profile you've created for the pack (could be named Fabric)
Click
modsRename the specific mod from "modname.jar" to "modname.jar.disabled"
Don't see ".jar" at the end of the name? See this page for help.
Rename ".jar.disabled" back to ".jar" to use the mod again.
GDLauncher
No longer supported. Please migrate to Prism Launcher.
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