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Changed options

Fabulously Optimized changes some default options of Minecraft to improve your gameplay.

Because the pack is using YOSBR, the options will only change if you do not have options.txt or mod-specific files in config folder already, e.g. by using a clean profile. That also means you can freely update the pack without losing your settings!

Options

Option
Description
Vanilla
Modpack
Reason for Change

snooperEnabled

Toggles Snooperarrow-up-right, the legacy analytics service

true

false

Just in case you use the same profile on MC 1.13 or older, to improve privacy. The setting was removed in 1.13 but it still exists in options (and defaults to enabled) for some reason, hence the change.

operatorItemsTab

Shows operator-only items in a Creative inventory tab, when you have operator access (/op)

false

true

It is useful and it only appears when you have the permission for it, so it's weird Mojang even made it an option

darkMojangStudiosBackground

Makes the splash screen black and white

false

true

Black background is less intrusive than red, partial Bedrock Edition parity

simulationDistance

Redstone and mob spawning distance

12

6

Better performance regardless of the rendering distance you use

guiScale

Size of the menu and interface elements

0

3

3 is more usable on most screens, 0 (Auto) can get too large on Full HD and larger screens

maxFps

The maximum framerate

120

260

260 means "unlimited", this is changed for better UX when VSync is disabled by the user (on fast computers/monitors)

resourcePacks

Adjusts which resource packs are enabled by default

[]

¹

advancedItemTooltips

Enables "debugging" tooltip rowsarrow-up-right on items - item ID and durability

false

true

These are useful for much more than just "debugging" - using any commands, getting exact durability value, learning English, etc. Plus, this toggle is not visible in vanilla options so many people may not even know about it.

tutorialStep

movement

none

If you know how to install a modpack, you probably don't need those tutorials anymore

skipMultiplayerWarning

Whether to skip the legal disclaimerarrow-up-right when opening the multiplayer screen

false

true

I expect my users to already know that the third party servers are not owned or monitored by Mojang Studios or Microsoft. A more relevant warning is added to Realms by No Chat Reportsarrow-up-right.

joinedFirstServer

Whether to display the hint for Social Interactionsarrow-up-right

false

true

I expect my users to already know that Social Interactions can be opened with P; the screen is easily discoverable by the "Player Reporting" button

telemetryOptInExtra

Sets the telemetry (analytics data collection) toggle to "minimal".

false

false

While "minimal" is the default right now anyway, it may not always be the case, hence the enforcement by FO. Debugifyarrow-up-right is used to disable it entirely though, so this is also just a fallback.

onboardAccessibility

Indicates whether the user has not seen the accessibility onboarding screen

true

false

Minecraft already has an easily accessible accessibility button in the main menu, this screen just creates annoyances for the majority who don't need it

¹ ["vanilla","fabric","continuity:glass_pane_culling_fix","continuity:default","file/SodiumTranslations.zip","file/Mod Menu Helper.zip","file/Chat Reporting Helper.zip","file/Fast Better Grass.zip"] Changed mod settings can be found on the repo at .../yosbr/1.20.1/configarrow-up-right.

Keybinds

Option
Description
Default
Modpack
Reason for Change

Vanilla: Save Hotbar Activator

Saves your hotbar if this key and a number key are held

c

none

This key is more often used for zoom

Zoomify: Zoom

Zooms the view when the key is held

v

c

This key is more often used for zoom

Zoomify: Secondary zoom

Activates the secondary zoom option

F6

none

Not needed for most players

AntiGhost: Reveal ghost blocks

Asks the server to send blocks around you in order to un-glitch you

g

none

Accidental presses and holding can cause issues, use /ghost instead

Iris: Reload Shaders

Reloads the applied shaders

r

none

Not needed for most players

Iris: Shaderpack Selection Screen

Opens the shader selection screen

o

none

Not needed for most players

Iris: Toggle Shaders

Disables or enables shaders

k

none

Not needed for most players

FabricSkyboxes: Toggle mod

Disables or enables custom skyboxes

Numpad 0

none

Not needed for most players

Resource packs

Fabulously Optimized enables relevant mod-provided resource packs and bundles some resource packs for better experience.

The resource packs use minimal resources, can be translated to your language and they will not change the look of your blocks, items, menus etc.

Fixed bugs

Fabulously Optimized includes some mods that fix vanilla bugs. Similar to the mod inclusion policy, they must be meaningful to 70%+ users to get enabled (e.g. FPS drops, crashes, platform-specific annoyances...).

Mojang bug
Description
Fixed by

Mouse buttons block all inventory controls that are not default

Cannot break blocks while sprinting (Ctrl+Click = right click on macOS)

Gaps between the faces of item models

Redstone dust updates cause lag (Singleplayer only)

Pistons forget update when being reloaded

"Received unknown passenger" - Entities with differing render distances as passengers outputs error

Beacon beam and structure block render twice per frame

Can't scroll while holding SHIFT on macOS

Server -> Client custom payload packets can leak resources

Linux/GNU: Opening chat sometimes writes 't'

Ticking animated textures is very inefficient

Text fields don't scroll while selecting text with Shift

Hunger and experience bar invisible on horses and all other animal mounts

Lag spike when crossing certain chunk borders

Guardian beam does not render when over a certain "Time" in level.dat

Ghost blocks sometimes appear when insta-mining

Certain entity animations stop after they've existed in world for too long

Memory leakage problem in native operations

Smooth lighting doesn't work properly on the water surface

Entity collision is run on render thread

If you'd like to enable more bugfixes for your game, see the fixed bug list for Debugifyarrow-up-right.

Requesting a bugfix

Want to get a bug fixed in Fabulously Optimized? Here's what you'll need to do:

  1. Request it or look at its status on Debugify's bug trackerarrow-up-right

  2. Once implemented (or confirmed to be) in Debugify, request an option change in FOarrow-up-right

  3. Describe the bug, mention the mod that fixes it and why it is important to 70-80% of users

  4. If accepted, expect the fix to be enabled in the next version of FO :)

Configuring mods

The modpack is already configured for the best performance and simplest experience for most users.

If you want to configure something, you'll most likely find it on Options...Video Settings.... If you have a powerful computer or monitor, you may want to disable Vsync there.

For other things like dynamic lights, better grass and zoom:

  1. Click Mods

  2. Read the descriptions of the mods to see what they do

  3. If the pencil is blue, you can configure the mod by clicking the config button config

    • If you don't see any pencils, you don't have the Mod Menu Helper resource pack enabled for some reason. Click DoneOptions...Resource Packs... on "Mod Menu Helper.zip" → Done → go to point 1 of this tutorial

If you need to disable a mod, see this wiki page.

If you have more questions about the mods, chat with us on Discord!arrow-up-right

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